Crafting intuitive and engaging experiences for any device.
Building bespoke solutions to solve your unique challenges.
Seamlessly connecting your services and scaling with confidence.
Harnessing data to drive smarter decisions and new opportunities.
We start with a deep dive into your business and your goals.
Our team gets to work, building with agility and precision.
We launch your product and provide continuous support.
From AR robotics to AI tutors, evolved virtual creatures to multiplayer game worlds — here's a taste of what we're working on.
Tech World
A multiplayer 2D virtual world where players solve coding challenges together — with proximity video chat, an AI tutor powered by Claude, and a full in-game code editor.
Engram
A curiosity engine that extracts knowledge graphs from your wiki, teaches them back via spaced repetition, and discovers what you don't know yet — visualized as a living force-directed network that glows as you learn.
CrowdLeague
A mobile app for finding sports players and venues near you. Built for Melbourne basketball, designed to scale nationally for Brisbane 2032.
LiDAR Robot Arm
Turn your iPhone into a robot arm controller. Uses LiDAR body tracking and hand pose detection to stream joint angles over WebSocket to a LeRobot SO-100 servo arm — no second leader arm required.
Virtual Creatures
Evolving virtual creatures with co-evolved bodies and brains in a 3D physics simulation, extending Karl Sims' 1994 SIGGRAPH classic. Morphology, neural circuits, and locomotion strategies emerge from genetic algorithms.
GitHub Desktop Flutter
A GitHub Desktop-inspired app for macOS rebuilt entirely in Flutter, with Redux state management and custom GitHub OAuth via Cloud Functions.
Flutter Shader
GPU shader experiments in Flutter — generating SPIR-V shaders from Dart expressions and rendering them via CustomPaint. Programmable graphics pipelines in Flutter.
GhostHustlers
A cross-platform AR ghost-catching game built with Unity 6. Hold the screen to fire a proton beam at ghosts hovering in your physical space — Ghostbusters meets Pokemon GO.
Dart Box2D WASM
Box2D physics running in Dart via WebAssembly — loading a compiled WASM module and running physics simulations without leaving the Dart runtime.
Embodied Dreamfinder
A voice-interactive 3D avatar that listens, thinks, and talks back with real-time lip sync. Powered by OpenAI Realtime with a TalkingHead frontend and Kan tool integration for project management.
“Turned our messy idea into something customers love.”
“On time, on budget, beyond expectations.”
“Felt like having an in-house team.”
“My internship at Enspyr was the catalyst for my entire career, in software development. Looking back now as a Senior Software Engineer, I can confidently say that the mentorship I received from Nick and the team was instrumental in building the foundation for my success. They fostered an environment where no question was too small and patiently guided me through the fundamentals of writing clean, scalable code and collaborating effectively within an agile team. Enspyr didn’t just give me tasks; they invested in my growth, an experience that has profoundly shaped the trajectory of my career. I am incredibly grateful for the opportunity. Sincerely, Trevor”